Lesson 02.1 – Installing Visual Studio Express 2013 for Desktop

UPDATE: October 2015 – Visual Studio Community 2015 is available. If you want to install this version, I have a post on installing Visual Studio Community 2015 on Windows 10. The screenshots and videos for all these lessons use Visual Studio Express 2013, but the differences should be minor.

 

Lesson objectives

At the end of this lesson, you will know…

  • Install the correct version of Visual Studio Express 2013 on your computer, to let you begin writing the game.

 

Installing Visual Studio Express 2013

To build a program, you need an editor – a specialized word processor for writing programs.

Most C# (and VB.Net) programmers use a version of Visual Studio, from Microsoft.

We are going to use Visual Studio Express 2013 for Windows Desktop. It’s free for you to download and use. You can get it here:

http://www.visualstudio.com

Click on the “Downloads” link, to get to the page with all the available versions of Visual Studio.

Scroll down to find “Visual Studio Express 2013 for Windows Desktop”.

Be sure to use this version.

There are several other versions available. The other versions let you create websites, programs for Windows phones, or apps for the Windows Store. But the one we need right now is the one for “Windows Desktop”.

Here’s a video to show how to download and install Visual Studio Express 2013 for Windows Desktop.


Link to video on YouTube

It may take some time to download and install.

At 1 megabit per second download speed, it will take about two hours to download. Hopefully your Internet is faster than that.

After you finish the installation, you’ll need to reboot your computer.

 

Next Lesson: Lesson 02.2 – Building the solution for the game

Previous lesson: Lesson 01.1 – Defining classes and objects for the game

All lessons: Learn C# by Building a Simple RPG Index

13 thoughts on “Lesson 02.1 – Installing Visual Studio Express 2013 for Desktop

  1. Hi,

    This tutorial looks really helpful and I’d really like to try it, but it looks like my version of Windows is too old. I believe the newer version of update 5 is causing the issue and would like to install it without. I poked around but can’t find a version without the newer update. Can I find an old version somewhere?

    Thanks,

    Kai

  2. Hey Scott, what if I’m going to use Visual Studio 2008 in creating this game? Will it work? please reply asap. Thanks a lot! 😀

    1. I believe it will work with Visual Studio 2008. You will need to have the .NET Framework Version 3.5 installed for VS 2008, which will also let you use the LINQ commands (in the later lessons). If you try it, and have any problems, please leave a comment and I will try to find a solution for you.

  3. dear Scott how do i put sfml, cmake, visual studio 2015 together for a 2d rpg.

    please help you are the only person online i understand

    p.s. loved your course

    1. Thank you Jason. I have not used SFML or cmake. I am thinking about adding some graphics, to make SuperAdventure a 2D game (in the J-RPG style), but probably won’t do that for a few months. There are a couple other projects I want to finish first. If I find anything helpful about SFML or cmake, I will let you know.

    1. Hi Leah,

      Microsoft has .NET Core and Visual Studio Code, to create and run programs in C# (and other languages) on Linux and Mac. There are some limitations to the functionality. You won’t be able to use features that require Windows libraries (such as some graphic features).

      I haven’t used these, but know they are being actively worked on by Microsoft, with frequent updates.

      I hope they can help you.

  4. Hi Scott. super excited to start this.
    I have notepad++ which I used to mess around with another language. I found c# under “languages” so seems like its supported?

    Is there any reason you would advise against using notepad++ for c#/this tutorial?

    1. Hi Oleg,

      I have not used notepad++ in a long time, but Visual Studio has some great tools that are probably not in notepad++. Visual Studio has a built-in debugger, and helps you create new solutions/projects/classes/etc. If you don’t want to use Visual Studio (which is a large program), you should be able to use SharpDevelop. I’ve heard some people say they were able to follow these lessons, using SharpDevelop, without any problems.

  5. I wanted to comment that the newer Visual Studio Community edition (2015 and now 2017 editions) also work great with this project. The Community editions have more tools and can support plug-ins. I started the project in 2015 and recently updated my PC and downloaded the 2017 version and had no issues continuing the project in 2017.

    As long as you are an individual developer, working for a non-profit, or in a small company, Community Edition is free and can be used. The license terms are easy to find on Microsoft’s VS download site.

    Scott – thanks for posting this up for all of us C# newbies. I’ve especially enjoyed the refactoring lessons. I’m almost all the way through (Lesson 22) and it’s been great. 🙂

    1. Great! The code for this project is mostly standard code. So, I expect it will work in future versions of Visual Studio.

      I’m glad to hear that you’re enjoying the lessons.

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